|
| static void | initialize () |
| |
| static int | exec () |
| |
| static void | show () |
| |
| static void | visualize (Environment *environment, int run, bool renderDistances=false) |
| |
| static void | drawNode (const ompl::base::State *state, const QColor &color=Qt::red, double radius=0.3, bool drawArrow=true) |
| |
| static void | drawNode (const Point &point, const QColor &color=Qt::red, double radius=0.3) |
| |
| static void | drawNode (double x, double y, const QColor &color=Qt::red, double radius=0.3) |
| |
| static void | drawNode (double x, double y, double theta, const QColor &color, double radius, bool drawArrow) |
| |
| static void | drawTrajectory (const ompl::geometric::PathGeometric &path, const QColor &color=Qt::white, float penWidth=1.f, Qt::PenStyle penStyle=Qt::PenStyle::SolidLine) |
| |
| static void | drawTrajectory (const ompl::base::State *a, const ompl::base::State *b, const QColor &color=Qt::white, float penWidth=1.f, Qt::PenStyle penStyle=Qt::PenStyle::SolidLine) |
| |
| static void | drawPath (const ompl::geometric::PathGeometric &path, const QColor &color=Qt::white, float penWidth=1.f, Qt::PenStyle penStyle=Qt::PenStyle::SolidLine) |
| |
| static void | drawPath (const std::vector< Point > &nodes, const QColor &color=Qt::white, float penWidth=1.f, Qt::PenStyle penStyle=Qt::PenStyle::SolidLine) |
| |
| static void | drawPath (const std::vector< Point > &nodes, QPen pen) |
| |
| static void | drawNodes (ompl::geometric::PathGeometric path, bool drawArrows=false, const QColor &color=Qt::red, double radius=0.3) |
| |
| static void | drawNodes (const std::vector< Point > &nodes, const QColor &color=Qt::red, double radius=0.3) |
| |
| static void | drawLabel (const std::string &text, double x, double y, const QColor &color=Qt::black, float size=1.f) |
| |
| static void | addLegendEntry (LegendEntry entry) |
| |
| static void | drawLegend () |
| |
| static void | showStartGoal (bool show=true) |
| |
| static void | savePng (const QString &fileName) |
| |
| static void | saveSvg (const QString &fileName) |
| |
| static void | saveScene () |
| |
| static void | restoreScene () |
| |