| AddSuccessor(UserState &State) | ThetaStarSearch< UserState > | inlinevirtual |
| CancelSearch() | ThetaStarSearch< UserState > | inlinevirtual |
| EnsureMemoryFreed() | ThetaStarSearch< UserState > | inlinevirtual |
| FreeSolutionNodes() | ThetaStarSearch< UserState > | inlinevirtual |
| GetClosedListNext() | ThetaStarSearch< UserState > | inlinevirtual |
| GetClosedListNext(float &f, float &g, float &h) | ThetaStarSearch< UserState > | inlinevirtual |
| GetClosedListStart() | ThetaStarSearch< UserState > | inlinevirtual |
| GetClosedListStart(float &f, float &g, float &h) | ThetaStarSearch< UserState > | inlinevirtual |
| GetCurrentBestRawNode() | ThetaStarSearch< UserState > | inline |
| GetOpenListNext() | ThetaStarSearch< UserState > | inlinevirtual |
| GetOpenListNext(float &f, float &g, float &h) | ThetaStarSearch< UserState > | inlinevirtual |
| GetOpenListStart() | ThetaStarSearch< UserState > | inlinevirtual |
| GetOpenListStart(float &f, float &g, float &h) | ThetaStarSearch< UserState > | inlinevirtual |
| GetSolutionCost() | ThetaStarSearch< UserState > | inlinevirtual |
| GetSolutionEnd() | ThetaStarSearch< UserState > | inlinevirtual |
| GetSolutionNext() | ThetaStarSearch< UserState > | inlinevirtual |
| GetSolutionPrev() | ThetaStarSearch< UserState > | inlinevirtual |
| GetSolutionStart() | ThetaStarSearch< UserState > | inlinevirtual |
| GetStepCount() | ThetaStarSearch< UserState > | inlinevirtual |
| m_connectGrandParent | ThetaStarSearch< UserState > | |
| m_euclideanCost | ThetaStarSearch< UserState > | |
| m_useAstar | ThetaStarSearch< UserState > | |
| SEARCH_STATE_FAILED enum value | ThetaStarSearch< UserState > | |
| SEARCH_STATE_INVALID enum value | ThetaStarSearch< UserState > | |
| SEARCH_STATE_NOT_INITIALISED enum value | ThetaStarSearch< UserState > | |
| SEARCH_STATE_OUT_OF_MEMORY enum value | ThetaStarSearch< UserState > | |
| SEARCH_STATE_SEARCHING enum value | ThetaStarSearch< UserState > | |
| SEARCH_STATE_SUCCEEDED enum value | ThetaStarSearch< UserState > | |
| SearchStep() | ThetaStarSearch< UserState > | inlinevirtual |
| SetStartAndGoalStates(UserState &Start, UserState &Goal) | ThetaStarSearch< UserState > | inlinevirtual |
| ThetaStarSearch() | ThetaStarSearch< UserState > | inline |
| ThetaStarSearch(bool euclideanCostChoice) | ThetaStarSearch< UserState > | inline |
| ThetaStarSearch(int MaxNodes) | ThetaStarSearch< UserState > | inline |
| UpdateVertex(Node *n, Node *successor) | ThetaStarSearch< UserState > | inlinevirtual |
| UpdateVertexGrandParent(Node *n, Node *successor) | ThetaStarSearch< UserState > | inlinevirtual |
| use_connectGrandParent() | ThetaStarSearch< UserState > | inlinevirtual |
| useAstar() | ThetaStarSearch< UserState > | inlinevirtual |